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But kudos to the Heroes of the Storm team for keeping the drive alive in 2020. Will we see any change or boost of Heroes of the Storm in the future? Are the hirings a sign of better support for the game? It remains to be seen. New hirings don’t necessarily speak to a comeback for Heroes of the Storm, but it has arguably pushed through some rough years of misfortune to remain a quality game in Blizzard’s stable. Meanwhile, events like Fragments of the Nexus have also kept the game trudging forward with fun events for the community to engage in. Despite this, Heroes of the Storm has continued on with a healthy array of updates that have seen the addition of quality and interesting characters like Deathwing from World of the Warcraft and Mei from Overwatch. Blizzard saw further layoffs in 2019 which hit the entire developer/publisher offices throughout Blizzard Activision. When Blizzard shuttered Heroes of the Storm’s esports and stripped down its dev team in 2018, things looked pretty bleak for the game. Skeleton crew or not, Heroes of the Storm has continued to show life throughout the years with new content like Mei from Overwatch since its esports division was shut down and the development team was trimmed. Each of the positions would be on-location in Blizzard’s offices in Irvine, California. In particular, several software engineer roles are open, as well as a spot for a Senior Technical Artist.
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It was recently noticed that on the Blizzard website’s career page, there are quite a few new listing very specifically for roles on Heroes of the Storm.
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It’s performance may have turned Blizzard’s opinion on the matter too because the company just listed a number of job openings for the Heroes of the Storm dev team. Contrary to what you might think, Heroes has actually continued to bring the goods and deliver them quite well throughout 20 despite being hobbled. Despite that move, development, content, and updates for the game have carried on. One of the more disappointing moments in Blizzard’s recent history (keyword one of), was its decisions to completely gut both the esports scene and development of its MOBA game, Heroes of the Storm in 2018.
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