

Huge battles make a return as well during the RTS phases. There's a huge amount of RPG-like elements incorporated into the campaign to give the game a real sense of telling a story. These characters can be generals (which are used for the RTS combat which I'll get to in a second), government policemen, and yes, ninjas that you can use to assassinate other characters.


You even get characters on the campaign map that you can level up and specialize as you see fit. You can choose whether your clan specializes in the Way of Chi or Bushido (these are like tech trees). proposing marriages to seal alliances with other clans). You can make political decisions for your clan (e.g. In the campaign, you pick a family which you'll be playing throughout furthermore, you have a lot of different customization choices you can make for your chosen family. In Shogun 2, you have the chance to change history. This eventually ended when the Tokugawa clan won. Okay first I'l warn you as someone who has played a loooooot of co-op campaigns you are going to run into A LOT OF PROBLEMS. Shogun 2 takes place in 16th Century Japan during the Warring States Period where various clans were warring for power.
